Sunday, December 18, 2011

History of flick making

By Alice George


Picture is a term that encompasses individual motion photographs, the sector of Picture as an art form, and the motion picture industry. Flicks are produced by recording pictures from the world with cameras, or by making images using animation techniques or computer effects.

Pictures are cultural artifacts made by express cultures, which reflect those cultures, and, in turn, affect them. Movie is thought to be a very important art form, a consistent source of popular entertainment and a powerful method for teaching â€" or indoctrinating â€" voters. The visual components of theatre gives motion pictures a universal power of communication. Some movies have grown increasingly popular worldwide attractions by utilizing dubbing or subtitles that translate the dialogue.

Conventional Movies are made from a series of individual photographs called frames. When these photographs are shown speedily in succession, a viewer has the illusion that motion is occurring. The spectator cannot see the flickering between frames due to an effect known as persistence of vision, whereby the eye retains a visual image for a tiny part of a second after the source has been removed. Spectators understand motion because of a mental effect called beta movement.

The provenance of the name "Movie" comes from the incontrovertible fact that photographic Movie (also called Picture stock) had historically been the primary medium for recording and displaying motion pictures. Plenty of other terms exist for an individual motion picture, including picture, picture show, photo-play, flick, and most generally, movie. Extra terms for the field generally include the big-screen, the movie screen, the theatre, and the films.

In the 1860s, mechanisms for manufacturing artificially created, two-dimensional images in motion were demonstrated with devices eg the zoetrope and the praxinoscope. These machines were outgrowths of straightforward optical devices (like wizardry lanterns) and would display sequences of still photographs at sufficient speed for the photographs on the photos to seem to be moving, a phenomenon called endurance of vision. Naturally, the photographs needed to be meticulously designed to achieve the specified effect â€" and the underlying principle became the foundation for the development of Picture animation.

With the development of celluloid Movie for still photography, it became feasible to without delay capture objects in motion in real time. Early versions of the technology often needed somebody to take a look at a viewing machine to see the footage which were separate paper prints attached to a drum turned by a handcrank. The photos were shown at a variable speed of 5 to 10 pictures per second depending on how speedily the crank was turned. Some of these machines were coin operated. By the 1880s, the development of the motion picture camera permitted the individual component images to be caught and stored on a single reel, and led quickly to the development of a motion picture projector to polish light through the processed and printed Picture and magnify these "moving picture shows" onto a screen for an entire audience. These reels, so exhibited, came to be known as "motion pictures". Early motion pictures were static shots that showed an event or action with no modifying or other cinematic systems.

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